Show HN: I built the most over-engineered Deal With It emoji generator

emoji.build

539 points by klimeryk 11 hours ago

Hi, all! Author here. What started as a small tool I built for a job interview, became "The Most Over-engineered Deal With It Emoji Generator":

- All operations done fully client-side - no backend, no private data leaves your browser. - Uses machine learning models (MediaPipe Face Detector task) to automatically scale and position glasses on the detected faces. - Extensive customization options for glasses: - Placement of glasses anywhere on the input image (including slightly going outside it). - Change the size of glasses. - No limit on the number of glasses. - Flip the glasses vertically or horizontally. - Customize the direction from which the glasses appear on the image. - Different types of glasses. - GIF output options: - Looping mode. - Number of frames. - Frame delay. - Separate delay setting for last frame. - Output size. - Celebration confetti - Easter eggs.

I've been working remotely for the last >9 years. When using non-verbal communication, it's important that your tone and intent comes across accurately.. Custom emojis became for me part of expressing yourself, creating bonds and camaraderie. I've originally created an MVP of this tool while applying for a exciting new job opportunity. As a showcase of my passion for programming, building teams and creating delightful user experiences. Unfortunately, they were not impressed and ultimately did not offer me the job :( But I wanted to polish it and release it for everyone to use for free, so that you can too "Deal With It"!

I have more ideas for even more features (check GitHub[1]), but wanted to launch it and see what's the feedback and ideas from the community! And if you're looking for a Fullstack Developer with >14 years of experience, with passion for great customer experience (remote work or locally in Iceland), let's chat!

[1] - https://github.com/klimeryk/dealwithit

zamadatix 7 hours ago

This is 100% the kind of thing I was hoping for when daydreaming "what will the internet be like 20 years from now" growing up. Cool design, hilariously overpowered backend to do something basic (but do it so well), and 0 of the corporate feeling or ad apocalypse. Awesome stuff!

  • klimeryk 7 hours ago

    Hahah, so true! One clarification, though: while I'm sure the backend is overpowered (Cloudflare Pages, easily handling the Hug of Death from HN), but in this case it's only serving static resources. All the hard work is done by the hilariously overpowered devices we carry in our pockets or use for everything but serious work ;)

    • zamadatix 7 hours ago

      Oh 100%, the hosting is more than fitting. I had meant to refer to the app's non-UI code (machine learning to place meme glasses)! Apologies for the lack of clarity.

      • klimeryk 6 hours ago

        Ah, gotcha! Hahah, yeah, I'm sure this is exactly the use case folks were thinking of when dreaming of AI applications decades ago...

kjaer 4 hours ago

This made me smile :)

  if (looping.mode === "off") {
    // If you waited for a day, you deserve to see this workaround...
    // Since there is no way to not loop a gif using gifwrap,
    // let's just put a reeeeaaaaallly long delay after the last frame.
    return 8640000;
  }
  • klimeryk 3 hours ago

    Hahaha, achievement unlocked! Congratulations!

airstrike 10 hours ago

> Unfortunately, they were not impressed and ultimately did not offer me the job :(

Sorry to hear that. No recruiting process is perfect. They often get it wrong, as they clearly did here!

  • com2kid 6 hours ago

    I interviewed a developer once who was super junior on paper but had a side project of a fully featured desktop anime episode to watch/watched tracker with lots of library feature features.

    Hire.

    Interviewed another Dev who made arcade sticks as a side project.

    Hired.

    You can't teach passion. Hire all that passionate people you can. Tech stacks are irrelevant compared to the love of building things.

    • pc86 5 hours ago

      Also a great filter from the other side.

      I was not hired once because I didn't have React experience, despite having years of both Vue and Angular and having led teams building non-trivial apps in both. IME focusing on such a minor detail like that means either a) you're going to be so pressured to get stuff out of the door they can't handle slightly lower productivity for a month while you learn the different syntax, and/or b) the person hiring you isn't technical enough to know this is a minor detail.

      Either way, better off somewhere else :)

      • S201 4 hours ago

        I actually quite like it when this happens from the candidate side of the table. I don't want to work anywhere that is so short term focused on "you need to have X years of experience with this exact language/framework or we won't even consider you." It saves us both a lot of time by realizing our values are clearly not aligned early on in the process.

    • primitivesuave 27 minutes ago

      I landed my first software job when I was 18 years old. I didn't have a degree or any professional experience in their tech stack, and the recruiter told me later that I was hired because of "my passion for Legos and foreign languages" (I was learning Swahili at the time, and one of my interviewers happened to be a former volunteer in the Peace Corps, who conducted most of the interview in Swahili).

      I had a great experience at that company while I was in college, which also launched me into an exciting professional career. All of it wouldn't have happened without people like you.

  • Aeolun 9 hours ago

    The only thing I can imagine is that they were up against someone making a partyparrot generator.

  • ndndjdjdn 4 hours ago

    Sorry to be the devil's advocate (just call me Beelzebub ... sung like Queen [1])

    There may be other factors. Hiring is complex. They could have judged tbis fairly and they may have had a better candidate. Having a project like this should probabilistically increase your chances.

    [1] https://m.youtube.com/watch?v=fJ9rUzIMcZQ&pp=ygURYm9oZW1pYW4...

  • klimeryk 10 hours ago

    Thank you! Yeah, I totally understand and not taking it against them. It's impossible to always get the right impression and fit for the candidate (even if it was based on a few interviews and trial, like here). So I figured I'd make the best of the situation and share the project with others! Hoping to make some new connections this way, and maybe find an even better opportunity!

  • aio2 7 hours ago

    Yeah, this is pretty cool and they can fuck off.

ChrisArchitect 6 hours ago

Thank you Slack? For the confusing use of "emoji" instead "animated GIF" or sticker.

  • radicality 3 hours ago

    I’m similarly annoyed by Discord’s term “server”.

    Only recently started using Discord, and joined various “servers”, which seem as basically just groups with chats. When I was prompted to create my own “server”, at first was hesitant thinking “whoa, I don’t want them to provision a whole server for me, that can’t be cheap”, then realized it has nothing to do with actual servers.

    • SlackingOff123 2 hours ago

      In the Discord API, "servers" are called "guilds" which I assume it was the original name for them when they started developing the platform. Don't know why they decided to change it.

      • jampa an hour ago

        In the dark ages of the internet, you had to host a server in things like Ventrilo[1], which was the thing Discord tried and succeeded at disrupting. Since now you can create a "server" for talking with friends (and friends of friends) without being technical.

        [1] https://en.wikipedia.org/wiki/Ventrilo

      • TheNicholasNick 2 hours ago

        Suspect, pure speculation, when they pivoted from being focused on gamers, switching from guild to server helped.

        • wholinator2 an hour ago

          Or, even more broad, someone just thought it might and implemented it, irrespective of whether it actually changed anything (discernible from background growth) or not

  • therealdrag0 2 hours ago

    Even as a slack user I’m confused. Slack emoji should still be usable in low resolutions and preferably have transparent background. None of the examples seem like emoji.

  • below43 3 hours ago

    Thank you. As a non-Slack user, this explains a lot. I was somewhat disappointed that this didn't generate actual emojis.

    • radicality 3 hours ago

      Would that even make sense, to “generate emojis” ? They are defined by the Unicode emoji specs like here: https://unicode.org/reports/tr51/ I guess it would need to generate all possible emojis given by the spec? Supposing it did generate all emojis, is there even a way to “install” it for example iOS ?

asdfman123 6 hours ago

I'm a Google employee. After looking at this demo I can tell you're spiritually a Googler in ways I can't quite articulate.

  • moffkalast 4 hours ago

    Well if people start using it and like it a lot, only for him to then suddenly delete the whole thing without warning... then he'd truly be a Googler.

    ;)

    • asdfman123 3 hours ago

      This feels more like an internal tool that will be used forever

underlines 8 hours ago

The company who didn't hire you will soon use your tool because they feel remorse for not hiring you, and now they have to "deal with it"

  • klimeryk 7 hours ago

    Well, I'm using their tool in mine (hint is in one of the Easter Eggs... or just look at what's powering the product analytics ;)). So it's an ouroboros of open-source :D

steve_adams_86 8 hours ago

Thanks for sharing this. I love tiny projects like this, especially if they’re over engineered.

The job market is rough. I have no doubt you were considered, and they were interested, but everyone is giving their all right now. Someone likely submitted something even cooler, somehow.

  • yieldcrv 8 hours ago

    > somehow

    yeah by recycling their project from a previous interview and adding more to it

    I just don't engage in that kind of assessment anymore, the job market isn’t thaaaat tough to need to compromise

    or, put another way, jumping through that hoop will not solve your interview progress as its just far too subjective. other hoops are just as fine

    • steve_adams_86 3 hours ago

      > the job market isn’t thaaaat tough to need to compromise

      I’m finding it absolutely brutal. I’ve never encountered anything like it. I could be doing something wrong, though.

      • yieldcrv an hour ago

        If you leave RSU-land there are tons of midsize companies, fully remote, filling headcount pretty quickly

        Get a third party recruiter

        It was brutal for me in that tier last year and before, but now its ridiculous

    • klimeryk 7 hours ago

      To clarify - I wrote this tool as my own initiative. On top of the "normal" process (that involved multiple interviews and a day paid trial). I was really excited about the opportunity and wanted to go the extra mile.

    • gxs 6 hours ago

      Dude I’m often on interview panels and some of the other interviewers are insufferable.

      When they give feedback, they love getting on their soapbox and critiquing others as if they were Olympic judges or something.

      I’ve had to hold myself back from saying bro we wouldn’t hire you yourself if this criteria actually had to be met.

      Some hiring managers require all this elaborate prep work and it’s such bullshit, imo it’s a total cop out to have people do so much work as part of the interview process.

      It’s the lazy way of evaluating someone versus thoughtfully putting together a good hiring process and conducting effective interviews.

      • steve_adams_86 3 hours ago

        I’ve had the same experience many times where the people I’m interviewing candidates with wouldn’t get hired under the same conditions. They tend to be early hires who have stuck around, and they’re super protective and defensive.

        Rather than welcome people to the team to learn from them and grow the team, they criticize and reject people like crazy. It’s very reactive rather than proactive behaviour, and it’s a bad sign to have it at a company.

m2fkxy 10 hours ago

it's useless thence I love it.

I lied, in fact I just used it to create a couple Slack emojis.

  • klimeryk 10 hours ago

    > it's useless thence I love it.

    That's what kept me going while adding more features :D Just the joy of creating something so useless, but still capable of bringing smile to my (and hopefully your too!) faces. Glad you love it!

TZubiri 9 hours ago

This is useless, I can't make the glasses come from below, in addition to coming from above.

Also, glasses can only be black? We demand a color palette for glass colour.

EDIT: wait, I managed to make the glasses come from below

blob:https://emoji.build/50c07035-efb9-4341-9205-30adfd6b088e

I retract my indignation on the one half of my requests, but transfer it doubly so for the request of a colour palette

  • klimeryk an hour ago

    Glasses can now be set to any color you want. Only applies to the "Classic" style, though. Unless I find the other glasses in SVG format as well. As a nice side-effect, the glasses can now also be set as semi-transparent!

    All thanks to some clever (mis)use of SVG and canvas, see https://github.com/klimeryk/dealwithit/commit/d8f280b5f2e4bd.... Enjoy!

  • barryrandall 9 hours ago

    That feature was removed because half the people who want black frames were offended that the app offered options that they didn't want to use.

    • TZubiri 9 hours ago

      What's interesting is that the moment that you introduce a feature that allows for sharing of the images, and you need a backend to host the images. You enter a world of pain where you inevitably will end up hosting illegal material, and it turns from a fun project to a serious project.

      • klimeryk 8 hours ago

        Yeah, that's why I'm keeping everything client-side. There's no backend. This is hosted on Cloudflare Pages, everything on the backend is static. Definitely not looking to host any generated images.

        • mnutt 6 hours ago

          On Mobile Safari at least, you can press and hold the image to share. I imagine there's probably an equivalent gesture on Mobile Chrome. I spent considerable time many years ago trying to figure out how to indicate to users that they could do this. ("press and hold to share", with a progress indicator) Results were mixed.

          Fortunately, these days if you wanted to make it more obvious you could hook up a regular Share button to navigator.share() API and pass it your image blob.

    • cheschire 9 hours ago

      Those responsible for sacking the people who have just been sacked, have been sacked.

  • klimeryk 9 hours ago

    > We demand a color palette for glass colour.

    You can choose different styles of glasses. But, yeah, they're all black-ish. Definitely open to different colors/styles! I've created a new issue with some possible solutions and will look into it: https://github.com/klimeryk/dealwithit/issues/33 (but PRs are welcome too!)

klabb3 9 hours ago

Used in WhatsApp on iOS the last frame didn’t stay, it seems to stop instantly and/or loop back to too early. IIRC I used 20 frames, 250ms between frame and 2500ms for the last one. Seems to have a similar problem on Telegram.

Otherwise incredible. The customization options are much appreciated.

  • summermusic 9 hours ago

    This is a known problem for Telegram at least. It cuts off the last frame regardless of that frame's duration. I work around this by adding a single identical frame for 1ms at the end of the GIF.

    Source: I've made way too many GIFs for Telegram.

jihadjihad 9 hours ago

It's great. I wish you could paste an image URL too, that would be slick.

Oh, and it would be cool to have an option for the meme text to go under the image too, and to appear in the final frame of motion for the glasses. For now, I can DEAL WITH IT!

ninju 8 hours ago

Found a bug

If *after* generating a gif you change the gif size (bigger in my case) the new gif has the sunglasses appear in the same place. But if I change the size first and then generate everything work fine.

Hope I explained it right

  • klimeryk 8 hours ago

    I immediately knew what you meant, because I ran into the bug while testing earlier today and apparently forgot to file it. So thanks for reporting - I've filed it now properly and should have it fixed soon.

    • Krei-se 7 hours ago

      Hey man, awesome job and while i'm hitting that same bug: Changing to 512px does not resize the glasses for me and it's on the wrong placement.

      This is great for mastodon replies so PLEASE make this work.

      Hang tight!

eezing 9 hours ago

Great way to promote yourself. Well done!

intelVISA 3 hours ago

Really nice, can't believe any good place would turn this down. You should be relieved, in a way.

silisili 7 hours ago

This is actually really neat. I like the configurability. Is there an option to change glasses size that I missed? I think that's the only thing I noticed I couldn't do when playing around with it.

* Found it, there is a small indicator in bottom right of glasses that allows dragging out to resize. Thanks all!

  • tonymarks 7 hours ago

    on a desktop you can click the glasses to resize them

    • klimeryk 6 hours ago

      On mobile it should work too (at least when I tested on recent iPhones). The drag handle is a bit small, though. Just aim for bottom right corner of the glasses.

  • _puk 7 hours ago

    Drag to resize

teqsun 9 hours ago

That's fantastic stuff!

Minor UX notes: - clicking the header doesn't navigate back to the "home" screen - singular page history (so the back button doesn't take you back to the previous page state)

Combined it made it not intuitive for me how to "get rid" of the selection I'd created (I eventually figured it out, but the previous two points were what I intuitively tried first)

  • klimeryk 9 hours ago

    > clicking the header doesn't navigate back to the "home" screen - singular page history (so the back button doesn't take you back to the previous page state)

    Could you describe in more detail this? I'm not sure I agree that state changes should be pushed to browser history. In my experience this usually leads to confusing user experience. But that might be also just years of conditioning and I'm missing some best practices. So happy to learn more.

    • teqsun 5 hours ago

      My natural instinct to return to the "default" view (as in, how the page looked the very first time before I interacted with anything) was to click the header text at the top (that says "deal with it"). Same as you click the "Hacker News" text at the top to return to the default home page view.

      Just as something to be a quick "oops, didn't want to use that image, I want to go back to how the site is when I first visited it", and essentially wipe the state.

      The history stuff is secondary, since that was my second instinct after trying to find and hit a "home" button, just from my personal UX perspective.

cabidaher 4 hours ago

Thank you for sharing this. Many laughs were had!

The company you were applying to sure missed out!

think_build 5 hours ago

I love over-built projects. Do not worry about the job offer, the current market is posting job offers that do not exist.

ryandrake 8 hours ago

Infinite spinner for me: Stuck at "Loading AI models for face detection..." forever. I'd want to fix that before sharing it with recruiters as an example project.

Desktop Safari 18.0.1 (18619.1.26.111.11, 18619)

  • klimeryk 8 hours ago

    Any console errors?

    • ryandrake 8 hours ago

      Yep, a bunch of warnings and then:

          Unhandled Promise Rejection: Error: StartGraph failed: $Service "kGpuService", required by node mediapipe_tasks_vision_face_detector_facedetectorgraph__mediapipe_tasks_components_processors_imagepreprocessinggraph__ImageCloneCalc...
      
      Warnings prior to the error:

          [Warning] I0000 00:00:1729008143.963000       1 gl_context_webgl.cc:81] Couldn't create webGL 2 context. (vision_wasm_internal.js, line 1087)
          [Warning] W0000 00:00:1729008143.966000       1 gl_context_webgl.cc:106] Creating a context with WebGL 2 failed: UNKNOWN: emscripten_webgl_create_context() returned error 0 (vision_wasm_internal.js, line 1087)
          [Warning] === Source Location Trace: ===  (vision_wasm_internal.js, line 1087)
          [Warning] third_party/mediapipe/gpu/gl_context_webgl.cc:82 (vision_wasm_internal.js, line 1087)
          [Warning] W0000 00:00:1729008143.967000       1 gl_context_webgl.cc:107] Fall back on WebGL 1. (vision_wasm_internal.js, line 1087)
          [Warning] I0000 00:00:1729008143.968000       1 gl_context_webgl.cc:81] Couldn't create webGL 1 context. (vision_wasm_internal.js, line 1087)
          [Warning] W0000 00:00:1729008143.968000       1 gl_context.cc:1000] OpenGL error checking is disabled (vision_wasm_internal.js, line 1087)
          [Warning] E0000 00:00:1729008143.968000       1 gl_graph_runner_internal.cc:252] StartGraph failed: INTERNAL: Service "kGpuService", required by node mediapipe_tasks_vision_face_detector_facedetectorgraph__mediapipe_tasks_components_processors_imagepreprocessinggraph__ImageCloneCalculator, was not provided and cannot be created: emscripten_webgl_create_context() returned error 0; StartRun failed (vision_wasm_internal.js, line 1087)
          [Warning] === Source Location Trace: ===  (vision_wasm_internal.js, line 1087)
          [Warning] third_party/mediapipe/framework/calculator_graph.cc:651 (vision_wasm_internal.js, line 1087)
          [Warning] third_party/mediapipe/framework/calculator_graph.cc:682 (vision_wasm_internal.js, line 1087)
          [Warning] third_party/mediapipe/framework/calculator_graph.cc:551 (vision_wasm_internal.js, line 1087)
          [Warning] research/drishti/app/pursuit/wasm/graph_utils.cc:87 (vision_wasm_internal.js, line 1087)
      
      Hope that helps!
      • klimeryk 8 hours ago

        Thank you! Yeah, that looks like the pipeline from mediapipe (used for ML face detection) has troubles initializing the WebGL context. I don't see immediately any settings for disabling WebGL in Safari, but I'm sure there's some feature flags for that. Do you remember touching any settings related to this? I'm wondering if it's related to some browser settings, an extension (?) or something else.

        Edit: tested on M2 and Safari 18.0 and I cannot reproduce it. Updating now to 15.0.1 to see if that makes a difference.

        • ryandrake 7 hours ago

          I went into Safari Settings and, under Feature Flags, turned on "Allow WebGL in Web Workers" and the site now works. I don't recall ever turning that off or messing with any other feature flags, so I'm guessing that this necessary feature is off by default in at least some versions of Safari. Web development must be so fun, I feel for you.

  • DrammBA 8 hours ago

    As another data point it works on my M1 with Safari 17.2

pelagicAustral 10 hours ago

I like it... faved for future fuckery. Can you add background photo rotation or shades rotation?

  • klimeryk 10 hours ago

    Yup, shades rotation is on the roadmap: https://github.com/klimeryk/dealwithit/issues/30. Hope to get it done some time today/tomorrow. Most pieces are ready, just need to figure out a good UX for the rotate handle. Worst case scenario, it can be also an input field. Background photo rotation - could you share what would be the use case? The output would be a bit weird, since it has to be square, so either it needs to be cropped (so now there needs to be crop feature ;)) or there will be blank spaces. Honest question, I might be missing some interesting use case! But hopefully, rotating the shades would solve for most of these.

    • pelagicAustral 9 hours ago

      Background photo rotation is the over-engineered alternative to shade rotation...

      • klimeryk 9 hours ago

        Hahaha, roger that! I mean, it would be in line with the whole premise of the tool... I should implement it so that the whole tool/page rotates around the glasses XD

yapyap 8 hours ago

My god this is so bad, I love it.

(bad in a taste way, not in the engineering way)

stavros 7 hours ago

Oh man, this is amazing, I love it. Well done.

chankstein38 10 hours ago

This is great! I always joke with my girlfriend about people in billboards or whatever needing deal with it glasses and will likely use this regularly haha Thank you!

dsalaj 8 hours ago

Cool, thanks! It desperately needs the copping feature for the original image, so I don't need other tools.

morkalork 9 hours ago

Please please please add a blunt/joint option. I think my favorite ever use of this meme was in Colossal (2016).

Aardwolf 9 hours ago

It seems some memes just stick forever :)

llampx 10 hours ago

This could be a reCAPTCHA test, to train the models to better detect eye position and face angle.

jammaloo 9 hours ago

Hell yeah, this is great. I made a similar, but much worse, thing a while back

https://jammaloo.com/DealWithIt/

It uses face-api.js to find the face, and then move the sunglasses over it. It's about a 5 meg model, so it's pretty slow to load. You can customize with a URL, or drag and drop an image on. Resizing the browser also moves the glasses around.

Very happy to see someone take the idea way way way further!

joshdavham 9 hours ago

I love the UI! Definitely gonna inspire from it for a future project

  • klimeryk 8 hours ago

    Thank you! It was my first time using Tailwind CSS (and antd). Wanted to try them out for a while, so figured it's a nice opportunity.

vladde 10 hours ago

Love it. I'll definitely be using this!

devmor 9 hours ago

I adore it. I would love the ability to add frame delay (and maybe start/end position/rotation tweening?!) to each layer of glasses.

  • klimeryk 9 hours ago

    I think we're thinking of the same thing here: https://github.com/klimeryk/dealwithit/issues/22 That's part of the reason I made the list of glasses draggable/sortable. Because I want to add the ability to specify which glasses should appear together and which ones should appear in a sequence. So many features to implement, so this one did not make it for the launch, but it's definitely on the roadmap!

howmayiannoyyou 6 hours ago

Thank you for this. Changed my life for the better.

tonymet 4 hours ago

yet the back button...

jhickok 7 hours ago

Thanks I hate it. Seriously tho, I've already used this twice at work today.

fHr 7 hours ago

Now this is amazing, well done.